Been having a lot of fun with Conan. He’s a great kit to work with. Recently, I’ve been focused on doing the flesh tones. At one point, the colors were very satisfactory, and I thought it was a good stopping point for the body. But Monique (my Devil’s Advocate and quality control monitor) pointed out that professional model-builders do a lot more in terms of shading. I’ve dry-brushed for years, and am learning on the airbrush. It had seemed enough to me, but after her nudge I rethought it. Without trying new techniques and stretching past my current abilities, there would be no improvement. So, back out with the airbrush and the flesh tones.
After lots of practice and different attempts, I’m pretty happy with it. Learned a few new things. One very big one… thin my paints more. Then more. And a bit more. As a newbie with the airbrush, it caused a lot of aggravation when the paint would stick and spatter, even after a thorough cleaning. It finally hit me. Tiny tiny amounts of paint; then about 4 times the volume with thinner. We both use blue window cleaner to thin our paints. Now my paints are finally spraying smooth and not clogging. It may sound too easy, but it was a big deal to me!
The other thing was more of a progression. Bit by bit, and with lots of stops and starts, I’m actually learning to use the airbrush. In this case, detailing the shaded areas of muscle around Conan’s torso and legs. It took lots of attempts, but at this point the result makes me pretty happy.
I’ve tried to take pictures to show exactly what I mean. It’s a great camera, but for some reason, it’s just not capturing the fine detail of shading and flesh tones. When you’re looking at these pics, bear in mind it looks much better in person. If I can figure out what’s wrong with the pics, I’ll post better ones. But for now, hopefully you can still see what I mean. It’s my first time to ever attempt detail work with the airbrush. And hopefully, just one more step along the way get learning how to use it well.